Livestream: When and what I do when I work on one

Recently I have got back into my livestream. My current platforms are Youtube and Twitch and I stream digital art. I wanted to show off some of the projects I am working on, whilst talking a bit about when and why I do it. The details of the livestream at the bottom of this post. This is more to talk about what I do and why I choose to do it.

Livestream benefits for creative work:

When I draw I find that having a livestream helps to keep me on track and engaged on the project. When working to an audience with a specific timeframe in mind it helps to keep myself. Or if you are reading this to help yourself our then you. The creator in a position where you are engaging with the target audience for your work. I find that active flow of feedback from people watching, helps a lot when working. In all will help you produce better work with the audience in mind.

Working like this is really beneficial for lots of reasons. I work to two hour blocks, in this time I can create simple designs that I can later build on. At the same time there is the idea that by doing so you are giving yourself that time. When you work on projects by yourself and without a designated time it is easier to give up or get distracted (especially if you are like me and you have three children). If I didn’t livestream they would naturally take that time. This is not a bad thing. However at the same time it is important that you can work on your craft in order to get better. Blocking in this time becomes a nice way to save that time for your own development. which in turn’ will put you in a much better mood for thiers.

So why do I do it?

This is simple, it’s fun. Well not just fun but also a great way to get valuable feedback from peers. Look, I get for some people it’s about making a livelihood, getting viewers and having lots of followers. For me it’s all about having fun and enjoying the process of designing characters, creatures and environments. I do this whilst sharing that with whoever will listen .

In my livestream at the moment. This still being early days I get a maximum of maybe 10 concurrent viewers. Maybe 30 views in my two hour schedule. Really I don’t think this is bad. In fact it’s enough people to provide me with feedback. If a design is bad then I find out about it fairly quick. I see it as a collaborative approach to concept art as I get live feedback whilst I work.

My current projects:

Currently I have completed two livestreams. Below are the wonderful creatures I created in this time.

This character is a basic idea for a game and in all would be quite interesting to see in a classic adventure game for livestream.
This character is a basic idea for a game and in all would be quite interesting to see in a classic adventure game.

The character above was inspired by an insect. The idea in the livestream was to create characters that might belong in a video game. How would these work and how to differentiate these from one another.

Fish like creature I created in a livestream.
Fish like creature I created in a livestream.

This creature above is a creature I designed after looking at pictures of a sturgeon, the idea of a prehistoric looking armored fish came across as pretty cool and it was well received throughout the livestream.

Each of these designs were completed within around one hour and forty minutes. My personal plan is to start getting these to a level where I am able to produce two or even three of these sorts of designs within the two hour space. I would love feedback and for more people to join so this is where I share the details.

I stream every Thursday evening from 21:00 – 23:00 UTC+1

Youtube

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